Daggerheart is one of the most highly anticipated table top game releases. This is a fantasy role playing game similar to Dungeons and Dragons and Pathfinder but yet different.
Critical Role’s company, Darrington Press, has released the official first edition of Daggerheart today. It has been in beta testing for a while but now is available for your purchase. You can pick one of several ways to pick up a version of this game by going to Daggerheart site for links to the Critical Shop in your country for a hardback version. You can pick up a pdf version at DriveThruRPG or through Demiplane for the digital character sheets along with the information. On June 3rd, the game will be available at bookstores like Amazon, Barnes & Noble, Books-A-Million, and Indigo.
“The Daggerheart Core Set contains a hardcover rulebook and a box containing a rich set of cards for character customization. The 366 page lavishly illustrated hardcover rulebook contains: • Guidelines for creating characters and shared worlds, for building adventures, and for crafting encounters and campaigns as a game master. • Dynamic adversaries and environments to challenge your characters. • Detailed advice on GM craft, player best practices, campaign building, and more. The box of 279 beautifully-illustrated cards securely clasps with a magnet, including: • 18 Ancestry Cards—Characters in Daggerheart may come in all shapes and sizes, from the turtle-like galapa to the pointed-eared elves. • 2 sets of 9 Community Cards—The culture you came from has shaped your character, providing unique Features for them to use, like the silent step of the forest-dwelling Wildborne or the far-flung knowledge of the Loreborne. • 54 Subclass Cards—Step into shadows as a Nightwalker Rogue, or find a friend in every high (and low) place with the Syndicate Rogue! Harness a legendary gods-given weapon as a Divine Wielder Seraph, or take to the skies as a Winged Sentinel Seraph. Each of the 18 Subclasses comes with a Foundation, Specialization, and Mastery card to grow alongside you as you grow in power. • 189 Domain Cards—Each class combines two domains, evocative suites of abilities you’ll increase access to as your character grows in power. Bards wield Grace (the domain of charisma) and Codex (the domain of intensive magical study), while Wizards wield Codex and Splendor (the domain of life and power over death). ” (Daggerheart)
Check out the video below from Darrington Press about the release.
Stay Geeky!
